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Rabu, 02 April 2008

Jah'rakal - The Troll Warlord

Range: 500 | | Move Speed: 300 | Primary: AGI
Str: 17 + 2.2 | Agi: 21 + 2.75 | Int: 13 + 1
Damage: 36 - 58 | HP: 473 | Mana: 169
HP Regen: 0.76 | Mana Regen: 0.53
Attack Speed: 1.34 (+ 21% IAS) | Armor: 2
View Complete Stat
Berserker's Rage (G)
Jah'rakal goes berserk, using his throwing axes as a melee weapon. He gains 27 minimum damage and 12 maximum damage, 100 HP, 3 armor, 7% move speed, and the Bash ability, but can only attack at melee range.
Level 1 - Bash has a 5% chance to deal 25 bonus damage and stun for 2 seconds.
Level 2 - Bash has a 5% chance to deal 50 bonus damage and stun for 2 seconds.
Level 3 - Bash has a 10% chance to deal 25 bonus damage and stun for 2 seconds.
Level 4 - Bash has a 10% chance to deal 50 bonus damage and stun for 2 seconds.
Mana Cost: 0
Cooldown: 0
Blind (D)
A searing light blinds the vision of a target enemy unit, making it miss on some attacks.
Lasts 15 seconds.
Level 1 - Misses on 15% of attacks.
Level 2 - Misses on 24% of attacks.
Level 3 - Misses on 33% of attacks.
Level 4 - Misses on 42% of attacks.
Mana Cost: 20
Cooldown: 8
Fervor ()
Passively increases the attack speed of friendly units within 300 AoE.
Level 1 - Increases attack speed by 5%.
Level 2 - Increases attack speed by 15%.
Level 3 - Increases attack speed by 20%.
Level 4 - Increases attack speed by 30%.
Stack with Necronomicon Archer's Endurance Aura.
Mana Cost: N/A
Cooldown: N/A
Rampage (R)
Jah'rakal goes into a feral rampage, increasing his attack and movement speeds.
Lasts 30 seconds.
Level 1 - Increases attack speed by 40% and movement speed by 5%.
Level 2 - Increases attack speed by 80% and movement speed by 7%.
Level 3 - Increases attack speed by 120% and movement speed by 9%.
Mana Cost: 100/ 150/ 205
Cooldown: 55

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